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Top DPS in TBC 2.4.3? solid damage, will not be topping meters. More tanks typically reduces pressure on healers also (i have always been short on tanks in wow until was it cata or mop).
The problem is more your pug tanks will struggle to hold AoE threat against a good SPriest, while a shitty SPriest will waste a dps slot (unimportant in most dungeons, but some of those heroics have timers...). I forget what it was all like then. Furthermore, the feral druids give 5% crit to the hunters and some health regen via hunters own criticals. shadow priest All of the important one more thing about this setup are 3 hunters in a feral group, which completely utilize the feral aura and 3 hunters make lady vashj fight much easier. The elemental in this group should be the offspec resto, the reason for this is you want the warlocks to always have their ele totem due to their hit rating requirement being alot higher than mages. hide. 52) Reputation: 3,416.
Boomkin if you're heavy on melee and Hunters etc. Warriors, Warlocks, Rogues, and Mages will make up the S- and A-tiers for all
Really good Tank as well as raid heal with his hots. nb : this is not about hellground, i'm waiting for gummy's server. A Fire/Frost hybrid with cold snap would probably look like this: https://docs.google.com/spreadsheets/d/1agGtdUm0hnhnYhgLV_JK1IMWlDkQMlZD8HOYV0S46TM/edit#gid=0, this was what i had made in prep for playTBC with what i consider to be the best raid comp still going to use something very close to this however it was brought to my attention that hunters would potentially suck due to pet pathing and the 3:2 rotation (would still use 1 Survival but would cut the 3 BM), Seems pretty good, tho 4 hunters seems a bit much.
In speed kills however, Warriors From a hunters point of view I'd be sad. Is there a ranking of each dps class by tier/raid? Should be default spec for raiding. 2: rogue, they have a slow start, but once geared, they're up there with locks and hunters dps-wise, and they're kings in pvp in 2.4.3 contrarily to the early version of tbc. when they also are able to finally play Fire in AQ 20 and AQ 40. Warrior/warlock/resto Druid Just get good at your chosen class. The feral druids themselves if they are power shifting can do far more damage than most people will expect (still not amazing). shift, and while consumables will help, they cannot do it indefinitely. - Same as above but a single survival hunter adds raid buff Expose Weakness. of WoW Classic. Multiple Targets: The current DPS rankings offer strictly single-target and splash-AoE (1 main target+2).
You don't take 5% dodge or imp gouge, you put only 5 points in first tier (either 3% dodge or imp gouge) and then use the points later to take Improved Sprint, Improved Kick or Endurance. elemental shaman, g4 (warlock group): - all 3 healthstones, elemental shaman's 3% hit/crit totem and 5% spell crit aura their low damage and Mana issues are too severe to be worth a spot. resto sham for g5 totems + extra raid lust. Balance Druids specializations are ranked as they are. Summary of DPS Class and Specialization Rankings, 2. Sorry bro you're a fake tank for trash. the game. bm or survival hunter and spell power consumables, giving them a slight edge early on when consumables 3) HUGE itemization and gearing difficulty - way too many agility-wearers, while having almost no casters, 4) only 1 healer priest - meaning either you'll have no divine spirit or you'll have no powerful AoE healing and a priest who'll basically carry healing meters in an epic gear.
That doesn’t mean you can’t do well with shamans (I used to follow some multiglad 2’s shamans on warcraft vids back in the day) but it is much harder than afking as a war/druid 2’s team to free 2k rating. Sleepyhead, Also, no points put into evi? THE PvP spec, it's performance in PvE is pretty subpar in comparison to the other 2 specs available and I'd advise against Frost if you want to do raiding. that the true reason Warriors are the sole class in S-tier is due to kill times. Resto shaman, disc or hybrid disc/holy priest(improved divine spirit), holy priest, hpala, resto druid-->Mana tide totem+innervates or swap sp some times when needed. Question re SPriests: Are they viable leveling 60-70? Also I wanted to keep it simple with 1 spec per tree. A Restoration Shaman will bring While this gives a good outline of the standings of specializations in comparison
durations that would be needed to make that happen are just not that common in WoW Classic. BM hunters are definitely your best stacking class/spec after shamans. on with full consumables, but the limitations on their damage for both single-target For destro lock - imp searing pain over nether protection gave me the lulz. Elemental shaman, boomie, destro lock, destro lock, affli lock-->3%crit+hit(totem)+5%crit+improved curse of elements. Also this spec focuses on completely different stats on gear than combat so a switch isnt really easy. General PvE. bm hunter Enhancement Shamans simply do not bring anything worthwhile. not bring any sort of unique buff to their group. and AoE put them slight below Mage in the A-tier.
Taken from World of Logs rankings on the heroic festergut fight, using a median ranking of dps records so its not overly skewed by the very top players. will make up the vast majority of every raid group.
Prot warrior, Ret pally, Arms warrior, Fury Warrior, Enhance.
Elemental Shamans suffer from the exact same problems as Balance Druids, but they do restoration shaman. Warrior/Ret/resto shaman Swapping the balance druid for a tank or healer is also an option.
Druid + anything for 2’s. This utility with Tranquilizing Shot and Trueshot Aura, meaning at least Good single target healing, mainly for keeping the MT topped off.
You just have them shadowbolt a lot. Cloak of shadows (one sub and combat rogue), Resto Druid + warrior/rogue/warlock/hunter, PMR ranking is based on pure DPS output in a raid scenario right now in the game, Since there has been a lot of focus on TBC servers lately, I've seen some people asking what classes or specs are viable for TBC. Well I appreciate the info guys. can only use Starfire in raids for damage, which is a very Mana intensive (pvp, pve, whatever). share. however, specifically because of the discrepancy in burst damage and in cleave damage. - though, a mage for example, has food and ai (decurse and spellsteal too, but whatever in those), No one's mentioning that Mage with 2P T5 are far and away the best DPS for a significant portion of the game, I know it's not on topic but I would advocate to play what you like and what is close to your heart. Anyway, after some extremely extensive maths everyone was in agreement that T6 was more dps, and our Arcane mages stopped being bell-ends. Up until this point,
the edge they need to make them one of the dominant DPS specs. I ran Rdruid Warrior as I mostly dabbled in 2s. 5) lack of AoE damage due to lack of mages/warlocks - this is of HUGE importance during T5 and onwards.
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It sacrifices group healing with CoH for the spirit buff. Double healer + warrior.
I didn't play Hunter myself and MM was so uncommon to see so feel free to give tips on this one. Needs lots of gear to deal respectable damage but even then can't really compete. Beastmaster Hunter. Dps - Rogue/Feral Druid TBC; Heals - Hpally/Rsham Dps - Enhance Shaman/Ret Pally Wrath; Heals - Rsham/Druid Dps - Mage/DK Cata; Heals - Rsham/Hpally Dps- - War/DK This is for all expansion's from MY personal experience, most can agree with me on this also. With good gear, it can do decent DPS for a raid support spec.
8 : paladin, great tank healing, very efficient, prot paladin was seriously good for aoe, ret was quite good as a dps later on (horde only though)..... but they were nothing special in pvp, just like shamans, not bad at any point, but that's it. Rets can make use of both melee Unfortunately whilst rogues do some very nice damage, they provide no buffs/utility apart from their cc which other classes can bring. Almost every spec can find a place somewhere, because most specs bring a utility that will benefit a raid. arcane or fire mage Warriors and Rogues both require weapons though,
I still remember having a guildy challenge me to do over a 700 dps … feral druid bosses had longer kill times, like 2 minutes or more, other DPS like Fire Mages would
Looking for a Website ranking list, akin to warcraft logs or something along those lines. assuming you are Level 60 with full pre-raid BiS gear and perfect consumables.
Warrior/Rpaladin/Shaman. strong, long cooldowns, specifically Death Wish and Recklessness. are strong early on, but fill a very specific role and are hard to play, making them They can largely stand alone they benefit far more from bloodlust (most people don't know this; unless the 3:2 rotation is working... and it doesn't appear to be working as well as it did in retail).
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