blender rotate around cursor

It’s been 3 days so far and all has been well. How do I rotate a surface around the 3D cursor in Edit Mode? I'm in object mode and I can't click a single thing. One of the most underrated features of Blender 3D is the 3D cursor. Navigating in the 3D space is done with the use of both mouse movement and keyboard shortcuts. Thank you! For some reason, there's a big circle around my cursor and I don't know how to get rid of it or how I got it. New comments cannot be posted and votes cannot be cast. It works perfectly fine if I e.g. Now the thing I'm focused on is the rotation point. ), Shift+S also gives you curser snapping options to position it, Powered by Discourse, best viewed with JavaScript enabled. I’m trying to fold that piece of paper in half. Now the thing I'm focused on is the rotation point. My scene is fairly simple. Along the way, I found another option that (after reviewing it and this one) I think I'll use instead; Preferences -> Input -> 3D View -> Center View to Cursor -> Remap to Alt+c (because I never used the other hotkey). PS. jayanam writes: This is a quick tip about using the Blender 3D cursor as a pivot point for rotation. The period key beside the comma not one on the numpad sets the pivot point to cursor. BTW, this is pose mode if that makes a difference (it might since rotating the bone in edit mode works perfectly fine). Well, I'll be damned. The blender docs is often a cause of frustration, but those tutorials were fantastic. This basically indicates the origin point for any new body that is added into the Blender 3D file. For preemptive clarification; I'm not talking about scaling or rotation objects around the median point or 3D cursor or other associated options, I'm talking about middle click rotating around the view, with the 3D cursor acting as the pivot. I can throw up screenshots of what I’m trying to do if my explanations don’t make sense. While it is very convenient when you have multiple layers to play around with, there are times where yoy accidentally left-click on the screen and move the 3D cursor to an unwanted location. Edit: Scrap that, if I move the cursor around, it’s not consistent. Now I want the character to rotate on the ball of his foot. rotate a vertex point around the cursor, but when I try to rotate my rootbone, it doesn’t. To do that in 3DS I would select the edge, move the Rotation Point to the center of the piece of paper, and rotate. What’s going on and how can I do what I want to do? I’ve hit a point where I can find a certain, presumably simple, solution. Rotate around the 3D cursor in Edit Mode. Press question mark to learn the rest of the keyboard shortcuts. Yes I know, that’s what I meant with setting the rotation pivot to cursor (sorry for messing up the terminology). Right now, I have my 3D view rotation set to the defaults. Set pivot point to 3d curser (shortcut is . Learning blender, great fun, but I’m having trouble figuring out how to do the following: I have rigged a character with a rig that includes a root bone to move everything (similar to nozzy’s rig). Maybe I was having a fever dream at some point, but isn't there an option for rotating around the 3D cursor? Not sure what you mean, but if you don't want to manually shift your camera to rotate around a specific object (and don't want that set by default in the options), you can select anything and then hit , on the numpad. By jayanam on November 5, 2016 Videotutorials. How do I rotate a surface around the 3D cursor in Edit Mode? I guess the experienced Blender users know how to use this, but for beginners this can be a new and useful information. I specifically don't want to rotate around selection. Instead it rotates around some other mysterious point that I haven’t been able to identify (not the pink dot). Hello, Blender newbie here. Navigation¶. Press J to jump to the feed. The is also a selection box in the 3d window header to change the pivot mode (hover for the tooltip). Google, Youtube, the Blender Wiki, and the search function on this site have been serving me quite well. It’s been 3 days so far and all has been well. I hope you or somebody else find the time to cover some of the other areas of blender (like the animation system) as well. press Nlittle side bar pops up, scroll down to Viewtick the box "Lock to Cursor", http://www.blendtuts.com/cams_nav lots of stuff that never occurred to me. Now I just move the 3D cursor to whereever, then a quick alt+c . Your (and Metsys’) video tutorials are by far the best resource for learning blender. Learning blender, great fun, but I’m having trouble figuring out how to do the following: I have rigged a character with a rig that includes a root bone to move everything (similar to nozzy’s rig). Maybe I was having a fever dream at some point, but isn't there an option for rotating around the 3D cursor? Despite the fact that clicking anywhere is jerky as hell, that is (in fact) 100% what I asked for. I’ve got a piece of paper. Powered by Discourse, best viewed with JavaScript enabled. (More or less)If that is not what you want, but indeed manually set the 3D cursor and have the camera rotate around that, I don't have a solution, sorry. If I need to rotate around something specific, I go to the front view, put it in the center of the screen, then the left or right view and center it again. Hi All, I’m making the change from 3DS Max & Rhinocerous to Blender. Now I want the character to rotate on the ball of his foot. /r/blender is a subreddit devoted to Blender, the amazing open-source software program for 3D modeling, animation, rendering and more! I’m making the change from 3DS Max & Rhinocerous to Blender. To be able to work in the three-dimensional space that Blender uses, you must be able to change your viewpoint as well as the viewing direction of the scene. This will center your selection and set it as the camera rotation center. Google, Youtube, the Blender Wiki, and the search function on this site have been serving me quite well. About Author. If there is (or there's a plugin for it), please god tell me. My scene is fairly simple. I place the cursor at the pivot point I want (ball of his foot), set rotation pivot to cursor, select the root bone and rotate it around the z-axis and voila, it doesn’t at all do what I expect it to do (namely rotate around the ball of the foot). Blender 3D cursor for rotation 0. Actually, I just realized that it is as if the center point of the bone is offset from where I see the bone on the screen, is that possible? If I need to rotate around something specific, I go to the front view, put it in the center of the screen, then the left or right view and center it again. The effect I’m trying to create is that a piece of paper is folded in half. I’ve hit a point where I can find a certain, presumably simple, solution.

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